Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1588 | 2014-02-19 12:36:19 | 55.97 | 94% |
498 | 2013-12-19 10:29:40 | 44.14 | 92% |
96 | 2013-11-27 04:59:24 | 31.28 | 90% |
54 | 2013-11-26 15:50:54 | 27.24 | 87% |