Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1004 | 2013-12-27 14:52:29 | 62.03 | 96% |
692 | 2013-12-21 15:17:56 | 53.74 | 92% |
381 | 2013-12-06 15:52:32 | 62.04 | 97% |