Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1026 | 2014-10-01 03:55:31 | 67.84 | 91% |
462 | 2014-05-21 02:53:07 | 60.56 | 90% |