Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1499 | 2013-11-21 04:41:35 | 37.89 | 89% |
901 | 2013-11-06 06:48:52 | 39.51 | 91% |
334 | 2013-10-14 08:57:28 | 34.38 | 93% |