Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
843 | 2014-01-18 03:40:08 | 66.17 | 95% |
704 | 2013-09-02 08:03:17 | 52.13 | 93% |
638 | 2012-11-16 09:10:37 | 57.31 | 93% |