Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
787 | 2013-04-23 06:24:34 | 73.87 | 96% |
661 | 2012-11-25 19:21:06 | 64.27 | 92% |