Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1792 | 2015-03-24 11:13:05 | 61.55 | 95% |
1643 | 2015-03-16 21:51:46 | 57.24 | 92% |
1341 | 2015-01-13 21:51:07 | 52.37 | 90% |
785 | 2014-12-21 07:49:11 | 49.81 | 90% |
737 | 2014-12-21 06:40:50 | 46.37 | 85% |