Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
538 | 2012-07-27 12:46:47 | 37.26 | 95% |
334 | 2012-07-23 12:12:51 | 31.61 | 89% |