Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3186 | 2011-02-13 11:21:02 | 84.73 | |
2558 | 2010-12-17 01:45:07 | 85.26 | |
2422 | 2010-12-13 12:04:39 | 97.56 | |
2023 | 2010-11-29 03:44:41 | 85.86 | |
1298 | 2010-10-27 00:39:37 | 72.17 | |
1261 | 2010-10-26 05:52:25 | 95.21 | |
1043 | 2010-10-21 02:00:33 | 95.57 |