Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1317 | 2015-01-16 06:56:19 | 75.52 | 96% |
825 | 2014-09-14 07:33:53 | 55.53 | 90% |
582 | 2014-03-02 12:04:15 | 54.20 | 91% |