Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
26197 | 2020-03-07 17:31:26 | 122.21 | 98% |
25375 | 2019-07-31 23:09:21 | 103.74 | 97% |
25214 | 2019-06-25 22:11:34 | 104.28 | 96% |
24927 | 2019-06-05 18:42:06 | 104.20 | 96% |
20408 | 2018-09-28 14:19:56 | 103.67 | 97% |
19368 | 2018-08-24 14:27:14 | 98.45 | 97% |
9580 | 2017-11-02 21:57:18 | 110.68 | 99% |
8942 | 2017-10-23 14:31:54 | 112.19 | 98% |
8431 | 2017-10-14 14:51:47 | 118.31 | 100% |
6562 | 2017-09-02 17:26:12 | 83.82 | 95% |
1913 | 2017-06-02 15:07:18 | 97.15 | 92% |
1514 | 2017-05-26 13:41:00 | 102.75 | 97% |
1324 | 2017-05-24 17:54:46 | 90.36 | 90% |
542 | 2017-05-04 17:57:11 | 92.97 | 94% |
65 | 2017-03-07 14:29:58 | 94.36 | 93% |