Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
197 | 2014-04-18 22:42:29 | 123.39 | 97% |
129 | 2012-02-02 02:46:54 | 131.80 | 100% |