Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1253 | 2014-03-13 22:09:34 | 56.68 | 84% |
502 | 2014-01-11 15:31:01 | 45.56 | 82% |
280 | 2014-01-04 15:27:38 | 55.84 | 94% |