Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1905 | 2011-08-12 05:51:07 | 66.65 | 93% |
1557 | 2011-08-05 06:45:25 | 61.51 | 91% |