Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3687 | 2015-07-11 14:55:33 | 102.31 | 96% |
2786 | 2014-03-25 03:57:52 | 93.31 | 96% |
2735 | 2014-03-23 17:07:31 | 84.91 | 97% |
2706 | 2014-03-23 14:23:27 | 90.19 | 93% |
2392 | 2013-11-25 12:20:17 | 92.94 | 97% |
2096 | 2013-11-05 14:35:20 | 91.16 | 98% |
884 | 2013-08-25 03:02:54 | 86.55 | 92% |
109 | 2013-08-10 06:56:21 | 73.83 | 83% |