Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1229 | 2013-04-10 20:55:55 | 86.04 | 98% |
540 | 2012-05-08 21:18:57 | 65.95 | 96% |