Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
456 | 2013-10-09 00:12:32 | 37.12 | 95% |
389 | 2013-10-07 01:52:32 | 33.59 | 91% |
379 | 2013-10-07 00:51:19 | 37.58 | 98% |