Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
500 | 2016-02-19 18:44:03 | 56.17 | 92% |
261 | 2015-12-13 14:59:00 | 54.76 | 92% |
222 | 2015-10-10 13:39:58 | 62.47 | 94% |
129 | 2015-09-23 14:43:18 | 43.38 | 78% |