Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
766 | 2011-11-15 19:37:16 | 81.52 | 100% |
657 | 2011-11-15 09:49:36 | 49.25 | 97% |
137 | 2011-10-30 15:53:19 | 74.77 | 99% |