Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
6612 | 2018-01-31 14:07:02 | 63.82 | 98% |
5472 | 2017-10-25 10:28:51 | 67.43 | 100% |
4072 | 2017-05-20 06:05:23 | 61.01 | 99% |
2570 | 2016-09-07 09:54:09 | 57.51 | 96% |
2141 | 2016-04-24 08:21:30 | 59.64 | 99% |
1939 | 2016-03-29 09:45:08 | 61.17 | 97% |
1867 | 2016-03-14 07:19:01 | 34.70 | 93% |
822 | 2015-10-23 10:27:34 | 54.78 | 96% |
634 | 2015-10-11 08:31:15 | 56.62 | 98% |
526 | 2015-09-23 09:52:53 | 49.67 | 96% |