Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
600 | 2012-11-25 13:19:04 | 66.18 | 94% |
295 | 2012-11-08 18:25:54 | 84.66 | 98% |