Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1794 | 2012-09-22 21:10:59 | 53.80 | 92% |
1681 | 2012-09-02 00:53:02 | 47.43 | 91% |
1640 | 2012-08-26 00:27:28 | 42.99 | 86% |
1572 | 2012-08-11 14:34:29 | 44.96 | 85% |
1213 | 2012-06-23 01:49:53 | 48.50 | 94% |