Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
587 | 2010-01-22 15:03:49 | 66.44 | |
301 | 2010-01-08 13:49:50 | 72.38 |