Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1261 | 2014-09-10 21:32:03 | 67.10 | 91% |
1226 | 2014-09-04 22:49:17 | 64.19 | 91% |
395 | 2014-01-28 01:18:32 | 79.24 | 100% |
241 | 2013-07-03 03:21:51 | 62.15 | 97% |
164 | 2013-02-21 19:52:26 | 70.84 | 97% |