Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
5001 | 2021-12-27 22:43:27 | 64.60 | 98% |
2366 | 2017-07-02 19:00:00 | 69.57 | 99% |
1634 | 2015-04-06 18:19:20 | 66.13 | 94% |
1453 | 2015-02-23 22:38:34 | 88.29 | 99% |
1309 | 2015-02-11 02:09:13 | 68.29 | 93% |
1248 | 2015-02-03 02:21:07 | 69.63 | 96% |
1206 | 2015-01-19 01:34:52 | 64.21 | 91% |
513 | 2014-10-14 21:24:10 | 82.77 | 99% |
277 | 2014-09-25 01:25:39 | 62.48 | 90% |