Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1396 | 2015-03-09 20:41:13 | 63.09 | 91% |
1363 | 2015-03-04 01:50:50 | 74.57 | 100% |
1211 | 2014-10-29 19:33:39 | 68.89 | 96% |
1091 | 2014-10-08 22:29:33 | 66.07 | 95% |
681 | 2014-01-01 22:55:46 | 66.08 | 95% |
212 | 2013-07-05 22:32:55 | 51.28 | 86% |
173 | 2013-07-05 21:38:41 | 62.92 | 97% |