Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
4278 | 2020-11-11 15:50:52 | 128.66 | 98% |
3695 | 2020-03-04 05:32:01 | 113.69 | 97% |
2133 | 2015-01-27 05:29:05 | 116.02 | 96% |
1848 | 2013-03-20 21:41:59 | 102.23 | 93% |
1382 | 2012-06-11 12:47:20 | 101.16 | 97% |
1246 | 2012-05-23 19:25:16 | 99.04 | 95% |
1088 | 2012-05-18 04:32:34 | 107.09 | 98% |
65 | 2011-04-18 05:04:13 | 79.50 |