Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
9248 | 2017-01-30 21:53:49 | 129.78 | 100% |
8881 | 2017-01-22 05:38:44 | 92.79 | 97% |
7290 | 2012-11-12 23:23:12 | 102.01 | 96% |
6688 | 2012-05-29 03:44:52 | 100.55 | 95% |
6506 | 2012-05-26 00:16:24 | 122.31 | 100% |
5967 | 2012-05-18 04:32:35 | 104.58 | 99% |
5878 | 2012-05-17 05:06:42 | 125.14 | 100% |
5441 | 2012-05-01 21:24:45 | 84.89 | 95% |
5325 | 2012-04-29 23:44:13 | 109.63 | 96% |
4859 | 2012-04-14 05:46:37 | 97.87 | 93% |
4723 | 2012-04-09 16:42:41 | 104.35 | 96% |
4295 | 2012-03-23 04:43:40 | 119.34 | 99% |
4175 | 2012-03-11 10:21:31 | 120.19 | 98% |
3828 | 2012-02-22 10:27:12 | 93.14 | 89% |
3333 | 2012-02-05 23:20:52 | 100.33 | 93% |
3316 | 2012-02-05 20:11:27 | 95.61 | 95% |
3190 | 2012-01-30 08:27:46 | 109.06 | 96% |
2629 | 2012-01-20 06:39:34 | 99.82 | 97% |
2509 | 2012-01-18 03:54:22 | 100.81 | 97% |
2043 | 2012-01-11 10:21:20 | 98.11 | 93% |
1645 | 2012-01-05 08:06:27 | 109.06 | 99% |
1560 | 2012-01-04 06:17:08 | 112.54 | 97% |
919 | 2011-12-28 15:02:40 | 104.47 | 96% |
918 | 2011-12-28 15:02:08 | 100.33 | 97% |
400 | 2011-12-17 06:18:50 | 65.14 | 87% |