Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
608 | 2016-11-18 04:43:05 | 48.23 | 82% |
484 | 2016-07-21 06:03:12 | 40.97 | 73% |
473 | 2016-07-21 05:46:50 | 45.71 | 81% |
425 | 2016-05-24 03:16:00 | 41.84 | 77% |
118 | 2016-03-24 03:19:09 | 36.14 | 77% |