Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
215 | 2014-04-16 15:59:01 | 119.68 | 99% |
199 | 2014-02-13 17:58:10 | 86.28 | 88% |
166 | 2013-12-12 01:32:01 | 127.99 | 99% |