Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2333 | 2014-09-04 21:50:53 | 93.58 | 95% |
1372 | 2011-09-17 02:13:02 | 68.90 | 90% |
835 | 2010-11-30 01:29:29 | 66.76 | |
776 | 2010-11-27 00:28:28 | 82.78 | |
343 | 2010-08-28 03:37:55 | 63.32 |