Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1295 | 2015-03-25 14:26:46 | 92.54 | 97% |
1264 | 2015-03-25 12:55:36 | 98.47 | 100% |
977 | 2015-03-02 10:33:15 | 90.25 | 99% |
898 | 2015-02-28 10:29:16 | 97.33 | 100% |
501 | 2015-02-20 13:37:12 | 90.56 | 98% |
462 | 2015-02-20 12:19:57 | 91.10 | 97% |
101 | 2015-02-18 14:53:02 | 89.03 | 98% |