Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2648 | 2016-01-07 01:17:52 | 93.21 | 89% |
1866 | 2015-12-06 16:09:33 | 112.20 | 98% |
926 | 2014-09-14 16:40:35 | 95.18 | 90% |
880 | 2014-09-07 20:41:03 | 97.23 | 94% |
274 | 2014-08-06 21:02:45 | 108.51 | 95% |
256 | 2014-08-06 20:39:46 | 109.68 | 96% |