Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1101 | 2017-02-02 08:22:39 | 43.54 | 91% |
300 | 2016-11-16 02:17:29 | 35.51 | 92% |
183 | 2016-11-11 13:05:49 | 30.05 | 90% |