Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1335 | 2016-01-27 13:59:16 | 61.50 | 92% |
993 | 2014-07-16 08:44:36 | 60.95 | 92% |
899 | 2014-06-16 06:55:49 | 55.99 | 96% |
523 | 2014-04-18 09:58:16 | 48.02 | 96% |