Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
4467 | 2014-12-01 20:53:32 | 72.57 | 92% |
3871 | 2014-10-27 17:15:36 | 59.03 | 92% |
3849 | 2014-10-27 00:09:24 | 77.35 | 93% |
3801 | 2014-10-23 23:41:37 | 63.21 | 88% |
2917 | 2014-10-03 00:47:13 | 63.47 | 88% |
2662 | 2014-09-24 23:06:10 | 74.06 | 96% |
2636 | 2014-09-24 17:07:38 | 68.82 | 96% |
871 | 2014-08-09 21:40:39 | 48.86 | 88% |