Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
4501 | 2017-06-24 21:06:00 | 123.94 | 99% |
4388 | 2017-06-23 02:28:40 | 124.45 | 100% |
4371 | 2017-06-23 01:35:11 | 120.36 | 99% |
3796 | 2017-06-12 02:18:50 | 124.39 | 100% |
2988 | 2016-12-12 02:25:02 | 104.94 | 97% |
2484 | 2014-11-19 13:32:38 | 108.56 | 98% |
1695 | 2013-12-14 15:41:00 | 101.32 | 96% |
1359 | 2012-05-22 20:04:02 | 114.01 | 100% |
1168 | 2012-04-17 20:04:11 | 118.59 | 100% |
757 | 2012-01-07 21:43:24 | 119.85 | 99% |
390 | 2011-10-01 22:56:45 | 102.76 | 98% |