Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
219 | 2013-08-22 16:45:58 | 60.29 | 94% |
31 | 2008-10-07 14:18:08 | 48.12 |