Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1490 | 2016-05-18 04:32:16 | 103.62 | 97% |
1040 | 2016-03-17 22:17:47 | 76.81 | 91% |
362 | 2016-01-23 10:51:58 | 78.61 | 91% |
270 | 2016-01-19 12:23:45 | 78.40 | 94% |
138 | 2016-01-13 22:16:46 | 83.93 | 96% |