Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
4328 | 2015-12-23 21:41:18 | 65.97 | 91% |
3504 | 2015-10-15 20:03:49 | 52.45 | 86% |
3281 | 2015-08-28 23:48:13 | 56.57 | 88% |
3155 | 2015-08-03 08:11:13 | 55.31 | 85% |
3091 | 2015-07-29 20:07:46 | 45.87 | 81% |
2754 | 2015-07-06 21:42:53 | 58.00 | 91% |
2741 | 2015-07-03 16:37:25 | 59.14 | 91% |
1851 | 2015-05-18 12:48:14 | 47.90 | 87% |
447 | 2014-12-29 00:36:47 | 39.57 | 83% |