Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2406 | 2010-07-27 13:06:29 | 105.68 | |
2258 | 2010-07-08 09:51:26 | 107.16 | |
2135 | 2010-06-30 16:48:24 | 108.75 | |
1398 | 2010-06-13 14:39:53 | 110.96 |