Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
272 | 2014-10-10 12:06:01 | 58.29 | 92% |
98 | 2010-06-22 12:52:37 | 23.60 |