Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
214 | 2012-06-20 04:32:31 | 109.79 | 89% |
54 | 2011-11-28 08:11:02 | 108.24 | 89% |