Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
554 | 2012-12-05 22:26:18 | 59.20 | 88% |
512 | 2012-09-02 23:27:59 | 69.97 | 93% |
144 | 2010-08-02 00:44:08 | 45.54 |