Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
889 | 2014-05-16 16:35:42 | 92.86 | 97% |
500 | 2014-03-27 13:15:27 | 103.46 | 99% |
277 | 2014-03-20 14:42:26 | 96.12 | 98% |