Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1085 | 2013-04-28 20:32:41 | 85.21 | 92% |
747 | 2013-04-08 17:00:01 | 82.61 | 93% |
705 | 2013-04-07 21:45:45 | 68.35 | 88% |