Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
190 | 2012-10-22 05:28:03 | 62.08 | 90% |
42 | 2012-10-17 07:47:09 | 59.94 | 87% |