Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1534 | 2012-01-22 01:13:01 | 75.84 | 94% |
1496 | 2011-12-07 22:08:59 | 73.48 | 96% |
690 | 2011-04-27 16:02:53 | 67.19 |