Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1547 | 2012-06-13 17:59:18 | 73.43 | 91% |
1477 | 2012-05-30 18:37:12 | 70.33 | 93% |
1427 | 2012-05-21 18:37:13 | 73.01 | 96% |
965 | 2012-02-23 19:02:55 | 72.52 | 93% |
889 | 2012-02-07 19:40:52 | 70.69 | 88% |