Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1856 | 2014-04-20 02:25:25 | 53.04 | 96% |
928 | 2012-06-16 06:22:34 | 53.72 | 89% |
588 | 2010-10-08 01:31:04 | 51.78 | |
29 | 2010-09-28 01:28:53 | 48.57 |